You can use Replace if you in the midst of a game need to replace a tablet. (e.g. because it is out of power.)
You should not use Replace unless the tablet is dead. It is much safer to tell the players to power off/on the tablet and then Resume the game if it has ceased to communicate.
Note that all data in the replaced unit will be replaced with the data that the BridgeScorer Control program has got at the moment when you command Replace. That is to say, any not yet communicated entries (e.g. results) will be lost in the process.
HOW TO REPLACE
Enter the section letter (“A” if you have just one group) then the table no. of the unit that you want to replace.
You can rescue the situation if you after a replacement find that results are missing in the Control program’s grid by looking up the missing entries in the Results view IN THE REPLACED unit.